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Game development

Friendsheep update
  • October 16, 2015

Friendsheep update

Friendsheep is still in progress folks. But it’s been silent for a while since the work on the site for honkbark studios has started. However today i’m going to share a new piece of media from Friendsheep. The image above is a part of the tutorial that will be shown when you start the game for […]

A list of backend services
  • June 29, 2015

A list of backend services

Im currently looking for backend services(to host for example leaderboards). I’ve found these companies so far that offer different kind of backends for games: App42 cloud apis: http://api.shephertz.com/ Playfab https://playfab.com Gamesparks http://www.gamesparks.com/ Appwarp http://appwarp.shephertz.com/ Braincloud http://getbraincloud.com/ Gamedonia http://www.gamedonia.com/ Gamua flox http://gamua.com/flox/ Parse https://parse.com/

A game update
  • June 8, 2015

A Game update

So i’ve told you in a older post the first game scene didn’t turn out to be challenging, so i’m trying another approach. And here is the first screenshot from it.  

Pivoting
  • May 17, 2015

Pivoting

So the original Game idea didn’t really work. The game simply didn’t turn out to be that challenging that i wanted it to during these weeks of coding. So what needs to be done? PIVOT! (gif borrowed from Trendspotters, and is from the show called Silicon Valley aired on HBO) So i’m just going to post […]