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  • August 5, 2019

The end of the run for Friendsheep on iOS (Still available on Google Play)

Friendsheep has met its final day on the iOS app store due to updated terms and conditions. Apple is cleaning the app store from apps that has not been updated for a while and does not longer function as intended on new ios versions and iPhones. We have the option to update the game and […]

Friendsheep 500 downloads
  • June 24, 2016

Friendsheep has reached 500 downloads

Hi! Thank you everyone who has downloaded and played Friendsheep! We have reach 500 downloads! And that is far more then we expected when releasing this game. Since we consider it our Hello , World! of the gaming market. Programmers will understand what hello, world! is, others could read up on it on wikipedia. If […]

New video from Friendsheep
  • April 29, 2016

New video from Friendsheep

We’ve got a New video from Friendsheep for ya’. It’s also got some news to the end of it. Why don’t you take a look: The news contains some inverted gravitation and very pretty fireworks. Some new sounds and other interesting thingies.

Friendsheep beta version 2
  • January 29, 2016

Friendsheep beta version 2

The Friendsheep beta version 2 was released last week. There was a lot of changes to the graphics in the game. The image above is a screenshot from that version. This version is the result of 30 very friendly people that tested the game and gave their feedback. This is a list of updates to this version: […]

Videos from Friendsheep beta 1
  • January 5, 2016

Videos from Friendsheep beta 1

The work with friendsheep continues every week. This post contains two videos from Friendsheep beta 1 version of the game. The first video is a gameplay video. You get to see how the game works. You see the current seven different difficulty stages. Or maybe six, i think i die before the last takes place […]

  • December 8, 2015

Friendsheep beta sign up closed

Thanks for all the beta sign ups for Friendsheep. Now the sign up is closed and the beta will soon start. The platform distribution of the players that are signed up turned out to be around 50/50 between iOS and Android.