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Testing ios games Part 1- itunes connect
  • June 24, 2015

Testing ios games Part 1- itunes connect

For ios devices we can use TestFlight for our testing. This guide requires that you already have a developer account at Apple. This is how honkbark tests Friendsheep. 1. First create an iTunes connect record for your app. This is done by logging in at iTunes Connect, then clicking on the My Apps icon and […]

Local animations with mecanim
  • April 23, 2015

Local animations with mecanim

While playing around with simple animating in unity5 i discovered i needed to have a local animation. One that does not manipulate the objects position in the world space. Before Unity5 this could be achieved by adding an empty GameObject as a parent to the one that is going to be animated, and that would […]

Alpha testing on Google Play
  • March 6, 2015

Alpha testing on Google Play

So it’s time for the first input from other players. Google Play has tools that will help us with this. This is how Honkbark studios tests Friendsheep. 1. Log in to the developer console and click on All applications and Add new application. 2.  Select a Default Lanuage, a name and click Upload APK. 3. Now it’s […]